swf 파일을 웹 브라우저에 올릴때 "AC_OETags.js" 파일을 이용하여 Object 로 올리는 방법이 있다.
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title></title>
<script src="AC_OETags.js" language="javascript"></script>
<script src="history/history.js" language="javascript"></script>
<style>
body { margin: 0px; overflow:hidden }
</style>
<script language="JavaScript" type="text/javascript">
<!--
var requiredMajorVersion = 9;
var requiredMinorVersion = 0;
var requiredRevision = 124;
// -->
</script>
</head><body scroll="no">
<script language="JavaScript" type="text/javascript">
<!--
var hasProductInstall = DetectFlashVer(6, 0, 65);
var hasRequestedVersion = DetectFlashVer(requiredMajorVersion, requiredMinorVersion, requiredRevision);if ( hasProductInstall && !hasRequestedVersion ) {
var MMPlayerType = (isIE == true) ? "ActiveX" : "PlugIn";
var MMredirectURL = window.location;
document.title = document.title.slice(0, 47) + " - Flash Player Installation";
var MMdoctitle = document.title;AC_FL_RunContent(
"src", "playerProductInstall",
"FlashVars", "MMredirectURL="+MMredirectURL+'&MMplayerType='+MMPlayerType+'&MMdoctitle='+MMdoctitle+"",
"width", "100%",
"height", "100%",
"align", "middle",
"id", "VersionSample",
"quality", "high",
"bgcolor", "#ffffff",
"name", "VersionSample",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else if (hasRequestedVersion) {
// if we've detected an acceptable version
// embed the Flash Content SWF when all tests are passed
AC_FL_RunContent(
"src", "VersionSample",
"width", "100%",
"height", "100%",
"align", "middle",
"id", "VersionSample",
"quality", "high",
"bgcolor", "#ffffff",
"name", "VersionSample",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else { // flash is too old or we can't detect the plugin
var alternateContent = 'Alternate HTML content should be placed here. '
+ 'This content requires the Adobe Flash Player. '
+ '<a href=http://www.adobe.com/go/getflash/>Get Flash</a>';
document.write(alternateContent); // insert non-flash content
}
// -->
</script>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="VersionSample" width="100%" height="100%"
codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
<param name="movie" value="VersionSample.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="#ffffff" />
<param name="allowScriptAccess" value="sameDomain" />
<embed src="VersionSample.swf" quality="high" bgcolor="#ffffff"
width="100%" height="100%" name="VersionSample" align="middle"
play="true"
loop="false"
quality="high"
allowScriptAccess="sameDomain"
type="application/x-shockwave-flash"
pluginspage="http://www.adobe.com/go/getflashplayer">
</embed>
</object>
</noscript>
</body>
</html>
위의 방법이 AC_OETags.js 를 이용하는 방법인데. 소스가 길고, 변수에 값을 flashVar를 이용하여 할당한다.
두번째 방법은 SWFObecjt.js 를 이용하는 방법이다.
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title></title>
<script src="swfobject.js" language="javascript"></script>
<script src="history/history.js" language="javascript"></script>
<style>
body { margin: 0px; overflow:hidden }
</style>
</head><body scroll="no">
<div id="flashcontent">
</div>
<script type="text/javascript">
var so = new SWFObject('VersionSample.swf', 'sampleSwf', '550', '400', '7', '#000000');
so.addParam("wmode", "opaque");
so.write("flashcontent");
</script></body>
</html>
소스가 간결해져서 주로 두 번재 방법을 이용한다.

